Showing posts from March, 2014
Why do people play PBM games? Because, they are fun, that's why! They challenge you to think, both outside and inside the box. They challenge you tactically, strategically, and every which way in between. Play by mail g…
Issue # 5 of Suspense & Decision magazine is starting to take form, and I have compiled a total of twenty-one pages, thus far. This is great news, from my perspective, since what I was looking at previously was a dearth of ar…
THIS is why I love this game. Each one of these game mechanics is very simple, but taken together, it presents a big challenge to mount an invasion. And this is against a single small-ish foe, for which I have solid intellig…
Et tu, Brute? Et tu? Welcome to the Ides of March , and welcome to the world of play by mail gaming. We think that it would be a Caesar of a good idea for you to join us, and to share your own tales of turn-based accomplishment…
I sent out an e-mail to various game moderators and game companies, mentioning to them that I would be trying to revive an old concept that was utilized in PBM magazines of old, such as Paper Mayhem. Namely, the idea of incorpo…
One of the greatest challenges facing this site is the never-ending battle to instill order into chaos, to bring organization to the huge amount of info that relates to PBM gaming. Link after link after link continuously vie fo…
Anyone that is a regular site user, here on the PlayByMail.Net website, will likely wonder what happened, when next you visit our site. The changes are part of my ongoing efforts to improve the site, with an eye toward improving …
Greetings, and welcome to PlayByMail.Net, a place for PBM gamers to congregate! This first posting in this blog is to serve as a place holder, until such time as the blog is connected to the website, itself, so that this blog s…